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Strategies for Playing Games high_tags

The Real Potential Of Virtual Worlds
2010-02-22
Online. Now as highspeed broadband is made more affordable and home PC's become more powerful, more and more people are retreating into the virtual world to escape the real one. MMORPG's (massively multiplayer online role playing games) such as the World of Warcraft are liberating environments where user...
The Mage They Call Jayne(z)
2009-09-19
Very scary. They're the ones that ripped the world apart. There are probably more... but the majority of Outland where they were is gone now.

In "Death's Door," there's one of these portals... except it's open. It's active and glowing all blue, and there's a big-ass Eredar Highlord beside it. This does not bode well for the safety of the world (of Warcraft), now does it! But there are way too many demons infesting the place for me to land and see how hard the Highlord hits, so I take off for greener pastures.
I mean that quite literally, too. To Terokkar! And then, from Terokkar to the recently-opened Shadowmoon Valley!
While flying into Shadowmoon, I pass high into the mountains separating the two zones, and find a large city of the arakkoa birdmen, called Skettis. Hm. Interesting, and as near as I can tell, completely inaccessible if you lack a flying mount.

I'd like to spend some more time in Skettis and see what's what, but there's no time! I'm running out of time! And I highly doubt that Blizzard will implement "Caverns of Time: The Impending Deadline" anytime soon.
...that's actually a really cool idea. How about it, Blue?
GW: I think that's called 'Mt. Hyjal'. Anyone want to take a bet on how long it'll take to get the first person attuned?
Crossing the zone border, I find myself in Shadowmoon Valley. I also find myself flying above a giant freakin' Burning Legion base. Not only is there a big Fel Reaver at the back of Legion Hold, but there are countless Infernals, Doomguards, Nathrezim, et cetera patrolling the zone.

This was my first look at Shadowmoon Valley, and my first thought was: "Damn, this is going to be one hell of a zone."
GW: One HELL of a zone, definitely.

I think I was pretty damn right. I'm usually not one to enjoy the blasted, hellish-type zones like Searing Gorge or the Badlands. I like the more serene areas like Winterspring or Ashenvale because I think the contrast between these beautiful areas and the impending violence is fairly striking. Also, they're more fun to look at. Shadowmoon is another one of the hellscapes, but I'll be damned if it isn't awesome.

The first impression--and last impression as well--that I got of Shadowmoon Valley was that it was ...
Namco Museum: Virtual Arcade for Xbox 360 Goes Gold
2009-09-08
Mappy -- Released in 1983

Help Mappy, the police mouse, through the Meokies' mansion to recover stolen goods. Bounce on trampolines to reach higher floors and slam open doors to knock down enemies.

Metro-Cross -- Released in 1985

Make your way through 32 rounds in this futuristic foot race. Dodge and jump over d...
KORG DS-10 and Populous DS Go Gold
2009-09-04
and no effort was spared in the replication of creating high-quality sounds. The Nintendo DS's touch-screen controls are utilized to the fullest to provide an authentic feel and operability across a dual-screen layout that is unsurpassed in portable music creation. A 6-trac...
World of Warcraft Warrior Ability
2009-08-28
(damage).

Many think of the warrior as a powerhouse, slashing everything in sight and dealing high amounts of damage to everything in its path. In reality, the warrior is not the best damage dealer in the game. True, with the proper planning, a powerhouse trained warrior can be great at soloing, but it is nearly useless in groups.

The tank is the more useful of the two because a war...

spell damage gear in five-mans and
2009-06-01
out eellent burst damage, but the staying power and the utility is severely lking outside of zomgdps fights (Vael, Kazzak, e) and PvP. EDIT: However, smiter priests often run higher with mh more spirit than shadow priest...
outdps shadow builds by quite a
2009-06-01
MPSNet: 47 NB: Shadowan get mh higher burst damage using Mind Blast. A bas simulation of this is to add in burst DPS of 1068 every 1.5 sonds out of 7.5 sonds. This gives dps of 757. The other spelasters in the party have to hit dps o...
in getting so mh out of the
2009-06-01
solo almost all the Netherstorm elite quests :P Sharajat, I think your math needs a bit of work. For one thing, a shadow priest will probably be running barely over base spirit (I'm at 170 right now) in favor of +dmg. Smiter priests will be running higher spirit, but I still think it's quite a bit lower than what you have listed - it should probably be around 300 I'd gues...
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